The 'Mortal Kombat' creator talks esports, the fighting game scene and how an April Fool's joke could have seen the Wonder Twins joining 'Injustice 2'
Audio director Shoji Meguro and character designer Shigenori Soejima open up about the obscure, but beloved, Japanese RPG series
In an exclusive in-depth interview with Glixel, the newly liberated game-maker opens up about his new studio and outlook
In 1995, Fumito Ueda joined Warp – a studio led by one of the most creative and eccentric minds in gaming
The creator of 'Dragon's Crown' and the upcoming '13 Sentinels' speaks on artistic influences, his body of work, and his team's love of 'StarCraft'
The elusive designer is hesitant to name his characters and is happy to leave things to the player's imagination
From Trico poop to art pilfered from 'Ico', creator Fumito Ueda dishes on some of the game's subtle secrets
While promoting Nintendo's 'Super Mario Run' mobile game, the legendary game designer opened up about his career, his team and his regrets
Ueda says Miyazaki is "one of the few game designers that creates concepts that can only be expressed through video games"
Glixel contributors and 'Final Fantasy' fans Sidney Fussell and James Mielke discuss what a decade of delay brought to the table.
He's a surfer, a musician and the man who made the Japanese RPGs – and their spiky-haired heroes – some of the most popular games in the world
He's one of a handful of creatives who could rightly be described as a legend, but that's not how he sees himself as he works to finish his latest 2D extravaganza
Square Enix took one of their most beloved franchises in a whole new direction – and nailed it.
From Software president opens up about studio's early days and the classic games that color his world
Square Enix prepares for its next big game release and strikes another blow against narrative coherence