New look at the indie focuses on murder multiplayer and a helpful cat
Thomas Brush, who created 'Pinstripe' alone over the course of five years, felt 'invincible' when his Kickstarter contributions started rolling in
"No man could have created graphics that realistic"
Game experiment/art project uses improv, 'Choose Your Own Adventure,' and a hefty computer simulation to paint poignant pictures of small town USA
Alex Ward discusses why being an indie developer is so great, and why his new game couldn't have been made at EA
The walking simulator inspired by 'One Hundred Years of Solitude', 'The Twilight Zone' and 'Twin Peaks'
Indie title 'Scanner Sombre' is out on Wednesday for PC and Mac
Part mystery, part meditation on the passing of time and loved ones, the literary 'Edith Finch' celebrates a much-maligned genre
Cavalier Games and Tequila Works have created a clockwork device that's as engrossing as it is precise
From making LucasArts classics to founding – and almost losing – his own studio, Schafer has always been a tireless supporter of creativity
How a former designer on 'BioShock Infinite' worked alone to build one of the top selling games on Steam
How two dedicated developers in Los Angeles left working on 'Call of Duty' behind and built the surprise multiplayer hit
The seemingly limitless 'Everything' is being hailed as a masterpiece from the mind behind 'Mountain' and the 'alien child' game in Spike Jonze's 'Her'
A game that doesn't so much answer the tired question of whether games can be art as it makes that entire debate feel obsolete
British developer Rare was a hit factory in the Nineties – now the same team is using an old recipe to make something new