6 Things We Want From 'Destiny 2'

Matchmaking for Endgame Content
6
Bungie6/6

How Bungie's eagerly awaited sequel could fix the missteps of the original and be truly great

How Bungie's eagerly awaited sequel could fix the missteps of the original and be truly great

Matchmaking for Endgame Content

Time and again, Bungie's commented on the challenge of implementing matchmaking for Destiny's raids, or suggested that they've "been thinking about that a lot," and still – here we are, using fan-made thirty-party apps and forums outside of the game to find groups willing to run the raids with us. What's most disappointing about the inherent difficulty of getting a fireteam together to play the endgame content is that we have such fond memories of the times we were able to successfully complete activities like the Vault of Glass – Destiny's crowning achievement. What's more, some players have never gotten to experience a raid at all, despite how crucial they are to the larger whole. The raids are a key part of the original game, and sometimes the best part – yet I have no plans to ever do one again.

Here's how Bungie could right this wrong and make me a lifelong believer: They could use the existing culture of Destiny's community to their advantage, and build a tiered matchmaking system across all endgame content that puts players who have never done a given activity into a fireteam made up, in large part, of players who have also never done that activity. When somebody goes onto Bungie.net and makes a post saying they're looking for a fireteam to do a weekly raid, they invariably include a list of prerequisites – conditions that, if not met, mean you won't be accepted. Must have emblem. Must have Outbreak Prime. Must be 400 Light. This isn't unreasonable, but it is a constant source of annoyance for people who have told me they'd like to do a raid but can't find anyone willing to invite them.

If the game knows what items you've unlocked in the emblem kiosk, then why couldn't a matchmaking system recognize your experience level automatically, matching you up with others of roughly similar ability? Your Destiny profile knows whether you've been to the Lighthouse by completing a flawless Trials of Osiris run – so why couldn't the game recognize that I've mastered the Vault of Glass numerous times, and place me in a group of likeminded Guardians for the sake of another fun jaunt through the dark corners of space-time? It's been too long since I've seen my old pal Atheon. I'm starting to worry we may never see each other again.

Back to Top