Miguel shares what 'Destiny 2' was like to play, and we discuss whether the PC version is all that it could be
Plus: Impressions of PSVR shooter 'Farpoint', enthusiasm for the 'Forza Horizon 3' Hot Wheels DLC, and our proposal for the perfect 'Hitman' game
With Arkane's sci-fi thriller out today, John and Rachel give their first impressions and it turns out it's not quite what we were expecting
What do all those numbers really mean?
We pick apart this week's 'Destiny 2' reveal and look back at the best games of 20 years ago
We ponder how much EA really needs'Mass Effect', and Simon shares his vision for a 'Zelda' with more realistic graphics
Our impressions from the first 10 hours of BioWare's upcoming epic
Area 5's Ryan O'Donnell joins us to talk 'The Legend of Zelda: Breath of the Wild', plus 'Ghost Recon Wildlands' and the next batch of PSVR games
On Switch launch day we talk Zelda and some of the system's weird little quirks
We dig into what makes Guerrilla Games' open-world RPG so special
The challenges of YouTube culture explored, but far from solved
We ponder whether 'Destiny 2' has a shot at being the biggest game of the year, and why 'Infinite Warfare' flopped
If you've ever wondered what Steve Jobs thought of 'Super Monkey Ball' you should listen to this
We discuss whether big-budget narrative-driven games are a dying breed
We revisit our thoughts on the Switch, and discuss Nintendo's 'Fire Emblem' announcements. Plus: thoughts on 'Halo Wars 2' and 'Ghost Recon Wildlands'