Nintendo refines Mario to its essence and makes something magical for your iPhone
Capcom's chaotic take on the undead apocalypse returns with a holiday theme and Arthurian knights because why the hell not
After 10 years, Fumito Ueda delivers something special – a beautiful, emotional journey worthy of its heritage
After a decade in development hell, Square Enix delivers – but it's a roadtrip to nowhere
The script gets an upgrade, as do the graphics – but not much else
Arkane Studios returns to the story of Emily Kaldwin and delivers an even deeper dive into her world – and beyond.
For a game about technology run amok, 'Watch Dogs 2' has plenty of joy, soul, and heart
Activision has mastered addictive online multiplayer – but that's not necessarily a good thing
How does one of video games’ most successful franchises create a new world with its old heroes?
'Ashes of Ariandel' lacks the wonder and expansiveness we've come to associate with the 'Souls' series
Return of the only game in the world where Gandhi is a warmonger
With new single player campaign, developer Respawn moves the ball forward. Your move, 'Call of Duty'
Choosing World War I as a setting was a risk – but developer DICE found a way to make it work
YouTube megastar's new 'Tuber Simulator' mobile game accidentally deconstructs Internet celebrity while blindly celebrating it
Genre-defining series enters its middle years with grace
It's slick, but something's missing from Nintendo's latest Mario adventure
Former Playdead lead designer Jeppe Carlsen is about to release the game he's always wanted to make
A wide canvas and unparalleled freedom make Microsoft's latest 'Forza' spinoff a winner
Square Enix prepares for its next big game release and strikes another blow against narrative coherence
Tighter focus and more detailed world make for engaging sequel, but you might be left with more questions than answers